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Vol
20, Issue 26
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June 26, 2006
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By Tom R. Halfhill
AMD is selling its Alchemy business unit to Raza Microelectronics
(RMI), and we think it makes good sense for both companiesbut
only if the transfer includes a significant number of the
original engineers. Without those alchemists, RMI will struggle
to turn lead into gold.
RMI and AMD announced their deal on June 13. When it's final,
in July or August, RMI will get the entire Alchemy product
line (five MIPS32-based communications processors) and the
associated business and marketing operations. The real value
of the Alchemy unit, however, lies in the experienced design
team. Without the engineers, RMI is acquiring little more
than a well-crafted but aging product line.
The newest of the five Alchemy processors, the Au1200, is
a year old. The oldest Alchemy part, the Au1000, is six years
old. (See MPR 7/10/2000-01,
"Alchemy Transmutes MIPS32.") Established competitors like
Broadcom and Freescale have been revving their product lines
of communications processors more frequently than AMD has,
and new competitors like Cavium Networks are coming on strong.
Of course, communications processors generally have a longer
shelf life than, say, PC processors. And it takes 12 to 24
months to design a state-of-the-art processor, so five Alchemy
devices in six years isn't exactly a laggard pace. Even so,
we think the Alchemy design team has unrealized potential.
At AMD, Alchemy was inevitably a sideline to the x86 business,
and not a wildly successful oneespecially since the
market for integrated communications processors has grown
more competitive.
AMD's acquisition of Alchemy in 2002 made sense at the time,
because archrival Intel was steaming full speed into communications.
Looking for a quick response, AMD bought Alchemy, which was
founded by refugees from the famous StrongARM design team
at DEC. (See MPR 3/4/02-01,
"AMD Acquires Alchemy to Make Gold in Embedded Markets.")
Four years on, both AMD and Intel are rethinking their competitive
positions and refocusing on their core lines of business.
At RMI, the Alchemy design team will have a better chance
to flourishif RMI can hold the team together. Already,
the original DEC engineers are widely scattered. One group,
led by Greg Hoeppner, founded Alchemy in 1999 and ended up
at AMD. Another group, led by Dan Dobberpuhl and Jim Keller,
founded SiByte in 1998 and ended up at Broadcom. Later, Dobberpuhl
and Keller decamped to launch P.A. Semi. (See MPR
10/25/05-01, "P.A. Semi: New Blood for Power.") Overall,
the former SiByte group has enjoyed more success than the
Alchemy group has.
RMI appears to understand the importance of retaining as
many Alchemy engineers as possible. The company says it has
extended employment offers to team members and is opening
a new design center in Austin, Texas, so they won't have to
relocate to RMI's headquarters in Silicon Valley.
However, AMD may want to keep some Alchemy engineers, too.
MPR has heard that AMD wants to apply their expertise
in low-power design to a next-generation processor core for
mobile PCs. Things could get uncomfortable if AMD and RMI
compete for the same engineers, or if the team breaks up.
Fortunately, both companies have a strong incentive to make
the transition a smooth one. If all or most of the Alchemy
engineers join RMI, that company will inherit a coherent design
team and a product line that complements its own MIPS64-based
network processors and the MIPS32 processors from SandCraft,
an earlier RMI acquisition. (See MPR
5/17/05-01, "A New MIPS Powerhouse Arrives.")
As another part of the deal, AMD says it will invest in
RMI, and RMI will support AMD's new Torrenza platform. Torrenza
is a strategic initiative in which AMD is encouraging other
companies to design specialized coprocessors for AMD's x86
chips. (See MPR 6/26/06-01,
"AMD Round II.") If everything comes together, RMI will be
a more formidable competitor.
Covering China in Microprocessor Report
Elsewhere in this issue of MPR, you'll find my latest
article about microprocessors in China. (See MPR
6/26/06-02, "China's Microprocessor Dilemma.") It's our
most in-depth coverage of that subject since last summer's
analysis of the Chinese-designed Godson-2 processor. (See
MPR 7/25/05-01,
"China's Emerging Microprocessors.")
Big things are happening in China, and many of them will
affect U.S. companies that make microprocessors or license
microprocessor-related intellectual property. Unfortunately,
foreign publications have difficulty covering developments
in China beyond a superficial level. Our latest article is
the fruit of recent journeys to Shanghai and Beijing, where
MPR met with several interesting people, including
the country's top CPU architect at the Chinese Academy of
Sciences.
We realize that China is a controversial subject. (Talk
about FUD!) Our goal is to provide the best technical coverage
and analysis we can manage, despite the country's limited
experience with a free press. The good news is that China
is definitely opening up. Our reporting there was unimpeded,
and everyone we met was enthusiastic about talking with us.
It helps a lot that In-Stat, which publishes MPR, has
full-time Chinese analysts on the ground in Beijing and Shanghai.
Together, we'll do our best to keep you informed about the
most important microprocessor-related developments in the
Middle Kingdom.
IBM's Blog for Game Developers
There are lots of blogs about playing games, but far fewer
about creating games. IBM recently opened to the general public
an internal blog for game developers. It's a great place to
exchange information about IBM's Cell Broadband Engine, the
Sony PlayStation 3, and the Microsoft Xbox 360, among other
things.
For example, one posting is Jeff Brown's detailed description
of his technical presentation at our Fall Processor Forum
last year. Brown is IBM's chief design engineer for the main
processor in the Xbox 360. Other participants in this blog
are equally authoritative. In other words, the signal-to-noise
ratio is much higher than in some other blogs and bulletin
boards we've seen.
IBM's blog is called GameTomorrow. Its creator and administrator
is Catherine Helzerman, an analyst-relations person in IBM's
Technology Collaboration Solutions organization. When she's
not running the blog or dealing with analysts, Catherine says
her main interests are finding new uses for her Sony PlayStation
Portable, building do-it-yourself projects, and applying game
technology to applications outside gaming. You can find her
blog at http://gametomorrow.com.
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