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Embedded
Processor Watch
MicroDesign
Resources --- August 1, 2000 #110
Senior
Editor: Tom Halfhill
Contributors
to this issue: Peter Glaskowsky, Senior Analyst; Jennifer
Eyre and Jeff Bier, Berkeley Design Technology, Inc.; Michael
Slater, Founder, MicroDesign Resources
In This
Issue:
- Infineon
Targets 3G with Carmel2000
- TriCore
Turns 1.3
- JEDI
Gets $18 Million Funding
- Slater
Perspective: A New Era for Photography...and Me
Infineon
Targets 3G with Carmel2000
By Jennifer
Eyre and Jeff Bier Berkeley Design Technology, Inc.
Processor
vendors everywhere want a piece of the third-generation ("3G")
wireless market, which many expect to be the next DSP "killer
app." Today's 2G digital-cellular phones are consuming
hundreds of millions of 16-bit DSPs and 32-bit MCUs. Third-generation
devices, however, will have performance requirements far beyond
the capability of even today's fastest DSPs, including application-layer
tasks like video decompression. And, of course, this blazing
performance will have to be matched with extremely strong
energy efficiency and reasonable cost. At Embedded Processor
Forum 2000, Infineon explained how it will upgrade its Carmel
DSP core to address the demands of 3G wireless applications
through the addition of tightly coupled application-specific
hardware accelerators.
With
Carmel2000, Infineon takes its concept of "parallelism
where you need it" a step further, allowing SoC designers
to create hardware accelerators that can be tightly integrated
with the basic Carmel architecture to speed up execution of
inner loops even more. These accelerators, called PowerPlugs,
can be thought of as an extension of the configurable-long-instruction-word
concept. In addition to configurable instructions, you can
customize the core itself to allow more parallelism where
needed.
This
approach blurs the line between custom hardware and programmable
processors in an attempt to combine the best of both worlds,
and Infineon is not alone in exploring this avenue. Indeed,
both ARC and Tensilica allow designers even more latitude
in customizing their processor cores.
But while
PowerPlugs can provide a significant performance boost, 3G
requires more than just computational power -- it also requires
extremely high data bandwidth. Carmel2000's data bandwidth
is constrained by the memory architecture of the original
core. Although Carmel's data bandwidth is high compared with
that of most other DSP processors (Carmel can read four independent
16-bit data words/cycle), it will likely prove insufficient
for the bandwidth demands of a full 3G application.
A Carmel2000
with PowerPlugs that contain their own memory will be able
to make more efficient use of that bandwidth, but it most
likely won't be able to meet the roughly order-of-magnitude
increase required by 3G. So, although Carmel2000 is a step
closer to a single-core 3G solution, it appears we will have
to wait a while longer before we see processors capable of
implementing a complete 3G terminal without the aid of powerful
off-core coprocessors. (The full version of this article is
available online to Microprocessor Report subscribers at http://www.MDRonline.com/mpr/h/2000/0717/142902.html).
TriCore
Turns 1.3
By Peter
N. Glaskowsky
At last
month's Embedded Processor Forum, Infineon announced version
1.3 of its TriCore architecture and described a "V1.3
MicroProcessor System" macro meant to be combined with
additional application-specific logic. The design includes
a 3mm^2 CPU based on the new core architecture that runs at
speeds up to 200MHz in a 0.18-micron process.
At the
Forum, Infineon also described how to integrate four of these
macros on a single die, connected by their peripheral-bus
interfaces. Though the small size of the TriCore CPU core
makes this plan affordable, software development for such
a chip would be more complex than for single-core processors.
Infineon
expects to begin sampling application-specific standard products
(ASSPs) based on the V1.3 core in late 2000. The new core
is also available for licensing. More information is available
online at http://www.infineon.com.
JEDI
Gets $18 Million Funding
JEDI
Technologies has raised $18 million of second-round funding
from Alliance Ventures, Ignite Group, New Enterprise Associates
(which previously gave JEDI $5 million in first-round funding),
and Redwood Ventures. JEDI, founded in 1998 and based in Santa
Clara, Calif., licenses JSTAR, a synthesizable coprocessor
that translates Java bytecode instructions into the native
instructions of a host microprocessor (see Embedded
Processor Watch #92, http://www.MDRonline.com/epw/issues/epw_92.html).
The additional funding gives a boost to JSTAR at a time when
Java is attracting more attention from embedded-system developers,
thanks partly to a real-time Java specification created by
a consortium of companies. For more information, go to http://www.jeditech.com.
--T.R.H.
A New
Era for Photography...and Me
By Michael
Slater
As followers
of my columns have no doubt noticed, my interests in the past
few years have shifted from microprocessors themselves to
their applications, especially in consumer products. I have
been particularly excited about the prospects for information
appliances, and for digital photography.
Drawn
once again by the siren call of entrepreneurship, I have launched
a new business -- after 13 years at MicroDesign Resources
-- to pursue both information appliances and digital photography:
PhotoTablet, Inc. We are developing hardware, software, and
services to make it possible to effectively use a digital
camera without a PC. I will continue to contribute occasionally
to Microprocessor Report, primarily in the area of information
appliances, and I will work with the MDR team to ensure the
successful continuation of the Microprocessor
Forum and Embedded Processor Forum
conferences.
I've
written in the past (see "Digital Photography Coming
of Age," http://www.MDRonline.com/slater/photoage/photoage.html)
about the advantages inherent in digital cameras, most notably
the instant viewing of pictures and the elimination of film
and processing expense. The cameras have advanced another
generation since I wrote that column, with three-megapixel
cameras now available from all the major vendors. Resolution
has ceased to be an issue for most consumer uses; prints from
these cameras have great detail, even at 8 x 10 inches, and
vanishingly few consumers ever make larger prints.
The cameras
still have some drawbacks. The biggest quality issue is dynamic
range; compared with film, it is more difficult to capture
detail, in both shadows and highlights, with a digital camera.
Usability is improving, but the user interfaces are still
too cumbersome. The delay between pushing the button and capturing
the picture is getting shorter, but it is still annoyingly
long on most cameras. And the price premium remains substantial:
a $300 film camera is superior in most respects to a $999
digital camera. If you want interchangeable lenses, the premium
skyrockets.
I believe
there is little doubt, however, that digital cameras will
continue to improve, and that it won't be long before they
become attractive to mainstream consumers. The tougher challenges
lie in everything that happens after the pictures are taken,
and that is where today's PC-centric solutions fall woefully
short. Storing, printing, and sharing digital pictures offer
great potential benefit but are just too cumbersome today
for most consumers to accept. To make effective use of a digital
camera, a consumer must master an assortment of PC applications,
which vary in design quality from pathetic to barely acceptable,
and must also learn to navigate several Web sites and endure
tedious uploads to access printing and sharing services.
In the
new world of digital photography, pictures are collections
of bits, not arrangements of silver halide molecules. This
is the first fundamental shift in photography since its invention
-- and certainly the biggest change since George Eastman introduced
roll film 120 years ago. Just as digital representation is
now shaking up the music industry, it will also lead to a
reshaping of the photography industry. The issues are quite
different than for music, however, since most photos are taken
by the user, whereas most music is purchased from a recording
company. Sharing photos will become much easier, especially
over a distance. Shoeboxes will be replaced by disk drives.
And preserving photos will become a matter of safeguarding
bits, not physical media.
As digital
photography becomes mainstream, an entirely new infrastructure
will be required. Already we see Web-based printing services,
countless photo-sharing sites, and a few digital picture frames.
In time, there will be many more devices on which people will
want to view their pictures. As add-ons to a complex PC-based
solution, however, additional devices and services only add
to the already daunting complexity.
Consumers
need solutions that make digital photos as easy to work with
as film pictures while retaining all the advantages of the
digital world. Five or ten years from now, the vast majority
of the photographic infrastructure will have been replaced
with new approaches, new technologies, and new companies.
Massive transitions such as this create tremendous opportunities
to create new businesses -- and this is an opportunity I feel
compelled to chase.
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